{"created":"2023-05-15T12:05:31.635191+00:00","id":10214,"links":{},"metadata":{"_buckets":{"deposit":"ccbe0dab-6b15-47f5-b4be-459624c91d13"},"_deposit":{"created_by":3,"id":"10214","owners":[3],"pid":{"revision_id":0,"type":"depid","value":"10214"},"status":"published"},"_oai":{"id":"oai:iwate-u.repo.nii.ac.jp:00010214","sets":["1515:1519"]},"author_link":["63249","63252","63251","63247","63248","63250"],"item_16_biblio_info_7":{"attribute_name":"書誌情報","attribute_value_mlt":[{"bibliographicIssueDates":{"bibliographicIssueDate":"2007-03-25","bibliographicIssueDateType":"Issued"},"bibliographicIssueNumber":"1","bibliographicPageEnd":"36","bibliographicPageStart":"21","bibliographicVolumeNumber":"6","bibliographic_titles":[{"bibliographic_title":"The journal of the Society For Art and Science"}]}]},"item_16_date_6":{"attribute_name":"登録日","attribute_value_mlt":[{"subitem_date_issued_datetime":"2013-01-17"}]},"item_16_description_12":{"attribute_name":"Abstract","attribute_value_mlt":[{"subitem_description":"In this paper we present our solution for shadow generation, visibility sorting and GPU based shading of translucent point data for point based rendering. Our Translucent Shadow Mapping Algorithm uses a spherical coordinate system and solves the distance-based sorting, transparency calculation, shadow mapping, omni-directional mapping and light intensity attenuation problems in one step. We also propose a novel algorithm for visibility sorting of unstructured grid data using the Hierarchical Bucket Sorting approach. This algorithm uses less memory and produces precise back-to-front ordered slices compared to previous methods. Finally, the shading calculations are performed in the GPU, using the rendering-oriented attributes of the point splats. Furthermore, we demonstrate the efficiency and flexibility of our novel approach of point splatting by showing several rendering results for visualizing mixed 3D data sets.","subitem_description_type":"Other"}]},"item_16_full_name_3":{"attribute_name":"著者別名","attribute_value_mlt":[{"nameIdentifiers":[{"nameIdentifier":"63250","nameIdentifierScheme":"WEKO"}],"names":[{"name":"Gunjee, Zorig"}]},{"nameIdentifiers":[{"nameIdentifier":"63251","nameIdentifierScheme":"WEKO"}],"names":[{"name":"Fujimoto, Tadahiro"}]},{"nameIdentifiers":[{"nameIdentifier":"63252","nameIdentifierScheme":"WEKO"}],"names":[{"name":"Chiba, Norishige"}]}]},"item_16_publisher_14":{"attribute_name":"出版者","attribute_value_mlt":[{"subitem_publisher":"The Society for Art and Science"}]},"item_16_source_id_9":{"attribute_name":"ISSN","attribute_value_mlt":[{"subitem_source_identifier":"1347-2267","subitem_source_identifier_type":"ISSN"}]},"item_16_text_4":{"attribute_name":"著者(機関)","attribute_value_mlt":[{"subitem_text_value":"Faculty of Engineering, Iwate University"}]},"item_16_version_type_27":{"attribute_name":"著者版フラグ","attribute_value_mlt":[{"subitem_version_resource":"http://purl.org/coar/version/c_970fb48d4fbd8a85","subitem_version_type":"VoR"}]},"item_creator":{"attribute_name":"著者","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"グンジェー, ゾリーグ"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"藤本, 忠博"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"千葉, 則茂"}],"nameIdentifiers":[{}]}]},"item_files":{"attribute_name":"ファイル情報","attribute_type":"file","attribute_value_mlt":[{"accessrole":"open_date","date":[{"dateType":"Available","dateValue":"2016-11-14"}],"displaytype":"detail","filename":"jsas-v6n1p21-36.pdf","filesize":[{"value":"4.8 MB"}],"format":"application/pdf","licensetype":"license_note","mimetype":"application/pdf","url":{"label":"jsas-v6n1p21-36.pdf","url":"https://iwate-u.repo.nii.ac.jp/record/10214/files/jsas-v6n1p21-36.pdf"},"version_id":"674bc6f2-8522-4574-87e0-f3d537dc910a"}]},"item_keyword":{"attribute_name":"キーワード","attribute_value_mlt":[{"subitem_subject":"point splatting","subitem_subject_scheme":"Other"},{"subitem_subject":"translucent shadow mapping","subitem_subject_scheme":"Other"},{"subitem_subject":"visibility sorting","subitem_subject_scheme":"Other"},{"subitem_subject":"GPU acceleration","subitem_subject_scheme":"Other"},{"subitem_subject":"visualizing mixed 3D data","subitem_subject_scheme":"Other"}]},"item_resource_type":{"attribute_name":"資源タイプ","attribute_value_mlt":[{"resourcetype":"journal article","resourceuri":"http://purl.org/coar/resource_type/c_6501"}]},"item_title":"Point Splatting Based on Translucent Shadow Mapping and Hierarchical Bucket Sorting","item_titles":{"attribute_name":"タイトル","attribute_value_mlt":[{"subitem_title":"Point Splatting Based on Translucent Shadow Mapping and Hierarchical Bucket Sorting"}]},"item_type_id":"16","owner":"3","path":["1519"],"pubdate":{"attribute_name":"公開日","attribute_value":"2013-01-17"},"publish_date":"2013-01-17","publish_status":"0","recid":"10214","relation_version_is_last":true,"title":["Point Splatting Based on Translucent Shadow Mapping and Hierarchical Bucket Sorting"],"weko_creator_id":"3","weko_shared_id":-1},"updated":"2023-05-16T11:42:17.323091+00:00"}