{"created":"2023-05-15T12:05:21.003427+00:00","id":9993,"links":{},"metadata":{"_buckets":{"deposit":"98291d62-b7bf-4926-8362-af987fed9606"},"_deposit":{"created_by":3,"id":"9993","owners":[3],"pid":{"revision_id":0,"type":"depid","value":"9993"},"status":"published"},"_oai":{"id":"oai:iwate-u.repo.nii.ac.jp:00009993","sets":["1515:1519"]},"author_link":["62098","62100","62101","62099","62103","62102"],"item_16_alternative_title_23":{"attribute_name":"その他のタイトル","attribute_value_mlt":[{"subitem_alternative_title":"Particle-based Visual Simulation of Virtual Clay"},{"subitem_alternative_title":"ここに掲載した著作物の利用に関する注意 本著作物の著作権は(社)情報処理学会に帰属します。本著作物は著作権者である情報処理学会の許可のもとに掲載するものです。ご利用に当たっては「著作権法」ならびに「情報処理学会倫理綱領」に従うことをお願いいたします。"}]},"item_16_biblio_info_7":{"attribute_name":"書誌情報","attribute_value_mlt":[{"bibliographicIssueDates":{"bibliographicIssueDate":"2001-05-15","bibliographicIssueDateType":"Issued"},"bibliographicIssueNumber":"5","bibliographicPageEnd":"1150","bibliographicPageStart":"1142","bibliographicVolumeNumber":"42","bibliographic_titles":[{"bibliographic_title":"情報処理学会論文誌"}]}]},"item_16_date_6":{"attribute_name":"登録日","attribute_value_mlt":[{"subitem_date_issued_datetime":"2010-10-05"}]},"item_16_description_12":{"attribute_name":"Abstract","attribute_value_mlt":[{"subitem_description":"形状モデリングにおいて, 粘土を扱うような直感的な変形操作, すなわち, 圧したり, 曲げたり, 延ばしたりするという素朴な変形操作が可能であれば, バーチャルな粘土細工が実現でき, 教育あるいは芸術的創作活動のための造形ツールとして広い応用が期待できる. 本論文では, 粘土の形状変形のシミュレーションモデルとして, 相互作用力の働く粒子群を用いた粒子ベースの粘土モデルを提案する. 本モデルは, 重力, 粒子間に働く斥力, 引力, 摩擦力などの特殊な作用力, および外力のもとで運動する粒子群により, 粘土の形状変形を実現する. 粘土は, 外力によって変形され, 外力を取り除いても変形したままの形で残るという可塑性の性質を持つが, 本モデルでは, 粘土の可塑性が実現でき, 圧す, 曲げる, 延ばす, などの基本的な変形操作のシミュレーションが可能である. In the shape modeling of deformable objects for Computer Graphics or Virtual Reality, if the intuitive physical modification operations as those used in real clay craft, e.g., simple modification operations like pressing, bending and extending, are possible, \"virtual clay craft\" would be realizable. Such a realistic shape modeling technique has many applications in the areas of education, art, amusement, virtual reality, and so on. In this paper, we propose a clay model implemented by employing the particle based numerical simulation method where every pair of particles receives specific virtual mutual forces each other. These virtual forces consist of gravity, attractive force, repulsive force, friction force and external force that realize clay-like deformation of objects. Actual clay has the property of plasticity where its shape remains as it was after the external forces are removed. Our clay model realizes not only the fundamental modification operations applied to clay but also the plasticity.","subitem_description_type":"Other"}]},"item_16_full_name_3":{"attribute_name":"著者別名","attribute_value_mlt":[{"nameIdentifiers":[{"nameIdentifier":"62101","nameIdentifierScheme":"WEKO"}],"names":[{"name":"ODA, YASUYUKI"}]},{"nameIdentifiers":[{"nameIdentifier":"62102","nameIdentifierScheme":"WEKO"}],"names":[{"name":"MURAOKA, KAZUNOBU"}]},{"nameIdentifiers":[{"nameIdentifier":"62103","nameIdentifierScheme":"WEKO"}],"names":[{"name":"CHIBA, NORISHIGE"}]}]},"item_16_publisher_14":{"attribute_name":"出版者","attribute_value_mlt":[{"subitem_publisher":"情報処理学会"}]},"item_16_rights_18":{"attribute_name":"権利","attribute_value_mlt":[{"subitem_rights":"(c) 情報処理学会"}]},"item_16_source_id_9":{"attribute_name":"ISSN","attribute_value_mlt":[{"subitem_source_identifier":"1882-7764","subitem_source_identifier_type":"ISSN"}]},"item_16_text_4":{"attribute_name":"著者(機関)","attribute_value_mlt":[{"subitem_text_value":"岩手大学大学院工学研究科"},{"subitem_text_value":"岩手大学工学部情報システム工学科"},{"subitem_text_value":"岩手大学工学部情報システム工学科"}]},"item_16_version_type_27":{"attribute_name":"著者版フラグ","attribute_value_mlt":[{"subitem_version_resource":"http://purl.org/coar/version/c_970fb48d4fbd8a85","subitem_version_type":"VoR"}]},"item_creator":{"attribute_name":"著者","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"小田, 泰行"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"村岡, 一信"}],"nameIdentifiers":[{}]},{"creatorNames":[{"creatorName":"千葉, 則茂"}],"nameIdentifiers":[{}]}]},"item_files":{"attribute_name":"ファイル情報","attribute_type":"file","attribute_value_mlt":[{"accessrole":"open_date","date":[{"dateType":"Available","dateValue":"2016-11-14"}],"displaytype":"detail","filename":"tipsj-v42n5p1142-1150.pdf","filesize":[{"value":"1.1 MB"}],"format":"application/pdf","licensetype":"license_note","mimetype":"application/pdf","url":{"label":"tipsj-v42n5p1142-1150.pdf","url":"https://iwate-u.repo.nii.ac.jp/record/9993/files/tipsj-v42n5p1142-1150.pdf"},"version_id":"a71153e4-6875-4fa0-91f2-8177e510db23"}]},"item_language":{"attribute_name":"言語","attribute_value_mlt":[{"subitem_language":"jpn"}]},"item_resource_type":{"attribute_name":"資源タイプ","attribute_value_mlt":[{"resourcetype":"journal article","resourceuri":"http://purl.org/coar/resource_type/c_6501"}]},"item_title":"仮想粘土の粒子ベース・ビジュアルシミュレーション","item_titles":{"attribute_name":"タイトル","attribute_value_mlt":[{"subitem_title":"仮想粘土の粒子ベース・ビジュアルシミュレーション"}]},"item_type_id":"16","owner":"3","path":["1519"],"pubdate":{"attribute_name":"公開日","attribute_value":"2010-10-05"},"publish_date":"2010-10-05","publish_status":"0","recid":"9993","relation_version_is_last":true,"title":["仮想粘土の粒子ベース・ビジュアルシミュレーション"],"weko_creator_id":"3","weko_shared_id":-1},"updated":"2023-05-16T11:50:26.528822+00:00"}