ログイン
言語:

WEKO3

  • トップ
  • ランキング
To
lat lon distance
To

Field does not validate



インデックスリンク

インデックスツリー

メールアドレスを入力してください。

WEKO

One fine body…

WEKO

One fine body…

アイテム

  1. 030 理工学 Science & engineering
  2. 学術雑誌掲載論文

An Efficient Hybrid Method for Animating the Growth of Large-Scale Cumulus-Type Cloud

https://iwate-u.repo.nii.ac.jp/records/10216
https://iwate-u.repo.nii.ac.jp/records/10216
c280b9e6-3905-4e19-a3a7-2e4f687b8529
名前 / ファイル ライセンス アクション
jsas-v6n4p179-196.pdf jsas-v6n4p179-196.pdf (3.4 MB)
jsas-v6n4p179-196.wmv jsas-v6n4p179-196.wmv (5.4 MB)
Item type 学術雑誌論文 / Journal Article(1)
公開日 2013-01-17
タイトル
タイトル An Efficient Hybrid Method for Animating the Growth of Large-Scale Cumulus-Type Cloud
キーワード
主題Scheme Other
主題 Hybrid Method
キーワード
主題Scheme Other
主題 Natural Phenomena
キーワード
主題Scheme Other
主題 Cloud Growth
キーワード
主題Scheme Other
主題 Large-Scale Animation
キーワード
主題Scheme Other
主題 Particle
資源タイプ
資源タイプ識別子 http://purl.org/coar/resource_type/c_6501
資源タイプ journal article
著者 Abdukadir, Mamat

× Abdukadir, Mamat

Abdukadir, Mamat

Search repository
Fujimoto, Tadahiro

× Fujimoto, Tadahiro

Fujimoto, Tadahiro

Search repository
Geni, Mamtimin

× Geni, Mamtimin

Geni, Mamtimin

Search repository
Chiba, Norishige

× Chiba, Norishige

Chiba, Norishige

Search repository
著者(機関)
値 Faculty of Engineering, Iwate University
著者(機関)
値 Faculty of Engineering, Iwate University
著者(機関)
値 Dept. of Mech. Eng., Xinjiang University
著者(機関)
値 Faculty of Engineering, Iwate University
登録日
日付 2013-01-17
書誌情報 The journal of the Society For Art and Science

巻 6, 号 4, p. 179-196, 発行日 2007-12-20
ISSN
収録物識別子タイプ ISSN
収録物識別子 1347-2267
Abstract
内容記述タイプ Other
内容記述 We present an efficient method for creating large-scale animations of vertical developing cumulus-type cloud growth. The dynamics of cloud formation, growth, and motion are complex phenomena, and depicting these dynamics remains a significant challenge in the area of simulation and animation of natural phenomena in computer graphics. A novel aspect of this paper is the combination of a physical simulation method and a stochastic simulation method for obtaining an animation of large-scale phenomena with effects that are more natural. The physical simulation method is used to accurately solve fluid dynamics on a relatively small scale and prepare a 3D primitive pattern of a realistic animation of cloud growth. The stochastic simulation method uses 1/fb noise functions and performs a large-scale simulation of an air current caused by the rising and condensation of water vapor due to the thermal effect. Many copies of the 3D primitive pattern are recursively mapped into the air current to constitute a large-scale continuous cloud growth. This combination of the physical and stochastic simulation methods can animate large-scale phenomena efficiently without enormous computational time and memory. The physical and stochastic simulations are achieved by particle-based methods, and the mapping is applied on simulated particles. Experimental results show that the proposed method efficiently creates realistic animations of large-scale cumulus and cumulonimbus clouds.
出版者
出版者 The Society for Art and Science
著者版フラグ
出版タイプ VoR
出版タイプResource http://purl.org/coar/version/c_970fb48d4fbd8a85
戻る
0
views
See details
Views

Versions

Ver.1 2023-05-15 14:45:41.747082
Show All versions

Share

Mendeley Twitter Facebook Print Addthis

Cite as

エクスポート

OAI-PMH
  • OAI-PMH JPCOAR 2.0
  • OAI-PMH JPCOAR 1.0
  • OAI-PMH DublinCore
  • OAI-PMH DDI
Other Formats
  • JSON
  • BIBTEX

Confirm


Powered by WEKO3


Powered by WEKO3