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Efficient vector-oriented graphic drawing method for laser-scanned display
https://iwate-u.repo.nii.ac.jp/records/9737
https://iwate-u.repo.nii.ac.jp/records/9737620741be-c240-4d3b-8503-c4a8f90880c1
| 名前 / ファイル | ライセンス | アクション |
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| アイテムタイプ | 学術雑誌論文 / Journal Article(1) | |||||||||
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| 公開日 | 2009-08-25 | |||||||||
| タイトル | ||||||||||
| タイトル | Efficient vector-oriented graphic drawing method for laser-scanned display | |||||||||
| キーワード | ||||||||||
| 主題Scheme | Other | |||||||||
| 主題 | Laser graphics | |||||||||
| キーワード | ||||||||||
| 主題Scheme | Other | |||||||||
| 主題 | Vector graphics | |||||||||
| キーワード | ||||||||||
| 主題Scheme | Other | |||||||||
| 主題 | Drawing optimization | |||||||||
| キーワード | ||||||||||
| 主題Scheme | Other | |||||||||
| 主題 | Methodology and techniques–standards | |||||||||
| 資源タイプ | ||||||||||
| 資源タイプ識別子 | http://purl.org/coar/resource_type/c_6501 | |||||||||
| 資源タイプ | journal article | |||||||||
| 著者 |
Halabi, Osama
× Halabi, Osama
× Chiba, Norishige
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| 著者(機関) | ||||||||||
| 値 | Department of Computer and Information Sciences, Iwate University | |||||||||
| 登録日 | ||||||||||
| 日付 | 2009-08-25 | |||||||||
| 書誌情報 |
Displays 巻 30, 号 3, p. 97-106, 発行日 2009-01-01 |
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| ISSN | ||||||||||
| 収録物識別子タイプ | ISSN | |||||||||
| 収録物識別子 | 0141-9382 | |||||||||
| Abstract | ||||||||||
| 内容記述タイプ | Other | |||||||||
| 内容記述 | Laser projection, such as that used in laser light shows, usually uses computer-drawn graphics. However, some restrictions are imposed by laser-scanned displays on these vector-based drawings. This paper presents a general vector-oriented drawing method to display computer vector graphics on different laser-scanned displays with optimization. The method considers how to solve the three fundamental problems inherent in laser projection: achieving constant beam intensity, blanking timing and corner overshooting. A velocity parameter has been used to achieve constant beam velocity for all strokes. Blanking timing which is related to turning on/off the laser beam has been examined and a simple test pattern is presented to estimate the total delay that exists in the laser-scanned display and compensate for it. In addition, an optimized approach to avoid corner overshooting and ringing is proposed: the dwelling time of the laser beam at a corner is set according to the corner angle. Moreover, a comparison between the proposed method and the point-oriented method in terms of speed has been presented. It is demonstrated that the vector-oriented approach outperforms the point-oriented approach. Thus, this paper describes the fundamental problems related to laser graphics that must be well considered when drawing with any laser-scanned display. | |||||||||
| 出版者 | ||||||||||
| 出版者 | Elsevier B.V | |||||||||
| 権利 | ||||||||||
| 権利情報 | Copyright © 2009 Elsevier B.V. | |||||||||
| DOI | ||||||||||
| 関連タイプ | isVersionOf | |||||||||
| 識別子タイプ | DOI | |||||||||
| 関連識別子 | 10.1016/j.displa.2009.03.003 | |||||||||
| 著者版フラグ | ||||||||||
| 出版タイプ | AM | |||||||||
| 出版タイプResource | http://purl.org/coar/version/c_ab4af688f83e57aa | |||||||||