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  1. 030 理工学 Science & engineering
  2. 学術雑誌掲載論文

Storoke-based Suibokuga-Like Rendering for Three-Dimensional Geometric Models - Ten and Shun Touches -

https://iwate-u.repo.nii.ac.jp/records/10208
https://iwate-u.repo.nii.ac.jp/records/10208
cc6c45fb-0062-491a-b156-ebf124be7696
名前 / ファイル ライセンス アクション
jsas-v3n4p224-234.pdf jsas-v3n4p224-234.pdf (2.2 MB)
アイテムタイプ 学術雑誌論文 / Journal Article(1)
公開日 2013-01-16
タイトル
タイトル Storoke-based Suibokuga-Like Rendering for Three-Dimensional Geometric Models - Ten and Shun Touches -
キーワード
主題Scheme Other
主題 non-photorealistic rendering (NPR)
キーワード
主題Scheme Other
主題 Suibokuga-like rendering
キーワード
主題Scheme Other
主題 three-dimensional geometric model
キーワード
主題Scheme Other
主題 brush stroke
キーワード
主題Scheme Other
主題 simulation of ink diffusion
キーワード
主題Scheme Other
主題 cellular automaton
資源タイプ
資源タイプ識別子 http://purl.org/coar/resource_type/c_6501
資源タイプ journal article
著者 SATO, Youetsu

× SATO, Youetsu

SATO, Youetsu

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FUJIMOTO, Tadahiro

× FUJIMOTO, Tadahiro

FUJIMOTO, Tadahiro

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MURAOKA, Kazunobu

× MURAOKA, Kazunobu

MURAOKA, Kazunobu

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CHIBA, Norishige

× CHIBA, Norishige

CHIBA, Norishige

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著者(機関)
値 Department of Computer and Information Science, Faculty of Engineering, Iwate University
著者(機関)
値 Department of Computer and Information Science, Faculty of Engineering, Iwate University
著者(機関)
値 Department of Communications Engineering, Tohoku Institute of Technology
著者(機関)
値 Department of Computer and Information Science, Faculty of Engineering, Iwate University
登録日
日付 2013-01-16
書誌情報 The journal of the Society For Art and Science

巻 3, 号 4, p. 224-234, 発行日 2004-12-20
ISSN
収録物識別子タイプ ISSN
収録物識別子 1347-2267
Abstract
内容記述タイプ Other
内容記述 Non-photorealistic rendering has become an important research topics in computer graphics in recent years. We have previously proposed a non-photorealistic rendering method to generate Suibokuga-like images of trees. This method was suitable only for representing trees in Mokkotsuho paintings because the images were generated from
three-dimensional skeleton data. In this paper, we propose a method to generate Suibokuga-like images of arbitrary objects
from three-dimensional geometric models, such as polygonal models. The proposed method realizes Kou, Ten, and Shun brush stroke techniques for creating Sensenbyoho paintings, which are a typical Suibokuga style for representing landscapes.
Moreover, the images can be generated from arbitrary viewpoints and light source information. The ability of this method is demonstrated by showing various example.
出版者
出版者 The Society for Art and Science
著者版フラグ
出版タイプ VoR
出版タイプResource http://purl.org/coar/version/c_970fb48d4fbd8a85
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