WEKO3
インデックスリンク
アイテム
Storoke-based Suibokuga-Like Rendering for Three-Dimensional Geometric Models - Ten and Shun Touches -
https://iwate-u.repo.nii.ac.jp/records/10208
https://iwate-u.repo.nii.ac.jp/records/10208cc6c45fb-0062-491a-b156-ebf124be7696
| 名前 / ファイル | ライセンス | アクション |
|---|---|---|
|
|
|
| アイテムタイプ | 学術雑誌論文 / Journal Article(1) | |||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 公開日 | 2013-01-16 | |||||||||||||
| タイトル | ||||||||||||||
| タイトル | Storoke-based Suibokuga-Like Rendering for Three-Dimensional Geometric Models - Ten and Shun Touches - | |||||||||||||
| キーワード | ||||||||||||||
| 主題Scheme | Other | |||||||||||||
| 主題 | non-photorealistic rendering (NPR) | |||||||||||||
| キーワード | ||||||||||||||
| 主題Scheme | Other | |||||||||||||
| 主題 | Suibokuga-like rendering | |||||||||||||
| キーワード | ||||||||||||||
| 主題Scheme | Other | |||||||||||||
| 主題 | three-dimensional geometric model | |||||||||||||
| キーワード | ||||||||||||||
| 主題Scheme | Other | |||||||||||||
| 主題 | brush stroke | |||||||||||||
| キーワード | ||||||||||||||
| 主題Scheme | Other | |||||||||||||
| 主題 | simulation of ink diffusion | |||||||||||||
| キーワード | ||||||||||||||
| 主題Scheme | Other | |||||||||||||
| 主題 | cellular automaton | |||||||||||||
| 資源タイプ | ||||||||||||||
| 資源タイプ識別子 | http://purl.org/coar/resource_type/c_6501 | |||||||||||||
| 資源タイプ | journal article | |||||||||||||
| 著者 |
SATO, Youetsu
× SATO, Youetsu
× FUJIMOTO, Tadahiro
× MURAOKA, Kazunobu
× CHIBA, Norishige
|
|||||||||||||
| 著者(機関) | ||||||||||||||
| 値 | Department of Computer and Information Science, Faculty of Engineering, Iwate University | |||||||||||||
| 著者(機関) | ||||||||||||||
| 値 | Department of Computer and Information Science, Faculty of Engineering, Iwate University | |||||||||||||
| 著者(機関) | ||||||||||||||
| 値 | Department of Communications Engineering, Tohoku Institute of Technology | |||||||||||||
| 著者(機関) | ||||||||||||||
| 値 | Department of Computer and Information Science, Faculty of Engineering, Iwate University | |||||||||||||
| 登録日 | ||||||||||||||
| 日付 | 2013-01-16 | |||||||||||||
| 書誌情報 |
The journal of the Society For Art and Science 巻 3, 号 4, p. 224-234, 発行日 2004-12-20 |
|||||||||||||
| ISSN | ||||||||||||||
| 収録物識別子タイプ | ISSN | |||||||||||||
| 収録物識別子 | 1347-2267 | |||||||||||||
| Abstract | ||||||||||||||
| 内容記述タイプ | Other | |||||||||||||
| 内容記述 | Non-photorealistic rendering has become an important research topics in computer graphics in recent years. We have previously proposed a non-photorealistic rendering method to generate Suibokuga-like images of trees. This method was suitable only for representing trees in Mokkotsuho paintings because the images were generated from three-dimensional skeleton data. In this paper, we propose a method to generate Suibokuga-like images of arbitrary objects from three-dimensional geometric models, such as polygonal models. The proposed method realizes Kou, Ten, and Shun brush stroke techniques for creating Sensenbyoho paintings, which are a typical Suibokuga style for representing landscapes. Moreover, the images can be generated from arbitrary viewpoints and light source information. The ability of this method is demonstrated by showing various example. |
|||||||||||||
| 出版者 | ||||||||||||||
| 出版者 | The Society for Art and Science | |||||||||||||
| 著者版フラグ | ||||||||||||||
| 出版タイプ | VoR | |||||||||||||
| 出版タイプResource | http://purl.org/coar/version/c_970fb48d4fbd8a85 | |||||||||||||